However, the Pyro has one tool that the Scout doesn't - the Compression Blast. Pyros are the soft counter to Demo: a good Pyro can flank and get too close for the Demoman to deal with, much like the Scout, and their close range damage is even more devastating than the Scattergun.In competitive and ranked matches, taking out the enemy Demoman to make it safe to push is the Scout's main job. There's a reason Scout is seen as Demo's hard counter. Scouts are agile, making Demoman's projectile weapons harder to use and his mid-range superiority difficult to maintain, their scattergun is devastating if they can get close to the Demo where they can easily damage themselves, and despite their low health, their speed allows them to easily skirt around well-placed stickytraps.Achilles' Heel: A truly skilled Demoman is a force to be reckoned with, but even the finest of Demos can still be dealt with if need be:.However, with alternative weapons the Demoman (known in this role as the Demoknight) can specialize in melee combat, donning a protective shield with a unique charge mechanic in place of his sticky launcher, a longsword or other similarly powerful blade (or golf club?), and even a pair of agility-enhancing boots in place of his grenade launcher (though this comes at the cost of leaving him utterly defenseless outside of melee range). His default melee weapon is a bottle of his precious scrumpy. On the other hand, his projectile-based weapons make him abysmal when fighting at close range. Thus, he can defend choke points easily and eliminate his enemies in one massive blast. His secondary slot is occupied by a stickybomb launcher, allowing him to lay down explosive traps and detonate them on command. He primarily uses a grenade launcher which fires its projectiles in a parabolic arc, and whose grenades can bounce against obstacles before exploding thus, he's the only class capable of indirect fire, dealing explosive damage without even seeing the enemy. With a fairly average 175HP and 93% base speed, the Demoman's true worth lies in his projectile-based weaponry. The update revealed the Demoman's lifestyle along with working three jobs, he lives in a mansion in New Mexico with his blind mother. He shared his class update with the Soldier, much like the Sniper and Spy. On account of his lack of an eye, and blood heritage, he considers himself something of a Last of His Kind. Since then, he's been working as a mercenary. Abandoned at birth by his parents, his talent with explosives resulted in the deaths of his adoptive parents, and his family welcomed him back in the DeGroot clan. A Boisterous Bruiser and a cheerful drunkard, Demo enjoys nothing more than blowing everything to bits while chugging on Scrumpy (a harsh cider coming from western England). The Demoman is a black Scotsman wearing an eyepatch, with a knack for explosives and strong alcohol. Store."Come an' get me, I say! I'll be waitin' on ya with a whiff o' the old brimstone! I'm a grim bloody fable, wit' an unhappy bloody end!" The Prize Plushy was made craftable and was added to the Mann Co. ![]() The Prize Plushy can now get assists in Pyrovision.The Prize Plushy was added to the game. ![]() The Color of a Gentlemann's Business Pants Mouseover cells to preview the images on a dark background.
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